Skip to content
seeside.ai Logoseeside.ai
Seeside Studio

3D assets for Unreal Engine.
Built to measure.

Seeside Studio builds vehicles and machines as 3D assets for Unreal Engine. Our vehicles are modelled from scratch in Blender to real measurements, with no image-to-3D generator and no borrowed meshes, textures or sounds. Our first pack is the Chopper Kettenrad V1 on Fab.

Chopper Kettenrad V1 from the front left in the Unreal Editor, black paint with chrome fork and tracks, trailer behind

Question & answer

What does Seeside Studio make?

Game-ready 3D assets for Unreal Engine: vehicles and heavy machinery modelled to real measurements, plus props and PBR textures. Every pack ships as a clean Unreal project with LODs, collision and material instances, and as FBX, GLB and Blender files.

  • Unreal Engine 5.8
  • FBX · GLB · .blend
  • LODs + collision
  • Custom builds on request
First pack

Chopper Kettenrad V1

A half-track motorcycle with a front fork, tracked rear and tipper bed, plus a matching tracked trailer loaded with gold pallets.

  • 7 static meshes with one shared origin: place them at 0/0/0 and you get the full rig
  • 4 LOD levels per mesh, simple collision on every part
  • 11 paints: black plus 10 camo patterns, as material instances
  • Original engine and track sounds, 48 kHz WAV
  • Unreal project plus FBX, GLB and the Blender file
How we build

Vehicles: measured, not generated.

Real proportions

We take measurements first: radii, cross-sections, positions. The Kettenrad seat sits at 84 cm, the handlebars at about 1.5 m.

Part by part

Each component is built in Blender by script and checked with control renders from several angles after every step.

Clean projects

English names with prefixes, no redirectors, no unused assets, zero warnings on import. You open it and it works.

Unreal Engine

From the pack

All 11 paint variants of the Chopper Kettenrad side by side: Woodland, Winter Red, Urban, Snow Grey, Sky Blue, Marine, Flecktarn, Desert Orange, Desert, Autumn and Black
Tracked trailer of the Chopper Kettenrad loaded with gold bar pallets
Overview map with all 7 parts of the Chopper Kettenrad laid out in a row
From our workshop

Heavy machinery, built to measure.

We built these machines for Farming Simulator 25, where our vehicles started. They are not available as Unreal assets yet. Ask us if you need one.

Bucket-line dredge

Bucket-line dredge

A floating gold dredge with a working bucket chain, modelled on historic dredges.

Walking dragline

Walking dragline

A dragline excavator at factory dimensions, with physics-driven ropes and bucket.

Blasthole drill rig

Blasthole drill rig

A tracked drill rig for open-pit mining, built from data sheets and photos.

Soil compactor

Soil compactor

A single-drum roller with articulated steering, rebuilt from photos and dimension drawings.

Props & textures

Drag to turn them.

Besides vehicles we make props and tiling PBR textures, so far for our Farming Simulator 25 builds. Drag any model to turn it.

George Carmack statue

George Washington Carmack in bronze on a granite boulder, laughing, with a jar of gold nuggets.

Skookum Jim statue

Keish, credited with the 1896 Bonanza Creek find, in bronze with gold details.

Lounge sofa

A two-seater lounge sofa with a curved shell and black metal legs.

Swivel armchair

Lounge swivel chair with a shell back and button-tufted cushion on a black disc base.

Modern pergola

A 6 × 4 m louvre pergola, cream-white frame, anthracite louvre roof.

Gold bars

A 12.5 kg Good Delivery bar and a 1 kg bar, embossed, with hairline scratches.

Pendant lamp

Shade black outside, gold inside, in two lengths: 1.50 m and 0.87 m.

Painted metal gold

Tiling PBR texture: gold paint on metal.

Red brick

Tiling PBR texture: red brick wall.

Cracked concrete

Tiling PBR texture: cracked concrete wall.

In short

  • Seeside Studio makes 3D assets for Unreal Engine: vehicles, heavy machinery, props and textures.
  • The vehicles are modelled to real measurements, part by part, with LODs, collision and material instances.
  • First pack: Chopper Kettenrad V1 on Fab. Custom vehicles and machines on request.

Questions about our 3D assets

What is the Fab marketplace?+
Fab is Epic Games' marketplace for digital assets. It brings together what used to be on the Unreal Engine Marketplace, Sketchfab, Quixel and ArtStation. Our packs are sold there; you buy and download them with your Epic account.
Can I use your Unreal Engine assets in a commercial game?+
Yes, within the license you choose on Fab. Fab sets the license terms for every purchase, and our packs follow them. Read the license on the product page before you buy.
What is in a 3D vehicle model pack from Seeside Studio?+
A ready Unreal project with one content folder, static meshes with LODs and simple collision, master materials with material instances, original sounds where the vehicle needs them, plus FBX, GLB and the Blender source file.
Do your models have LODs for Unreal Engine?+
Yes. The Chopper Kettenrad V1 has four LOD levels per mesh at 100, 50, 25 and 10 percent, with screen sizes set automatically. That keeps it light at a distance.
Do you offer custom 3D modeling services?+
Yes. If you need a specific vehicle or machine, write to kontakt@seeside.ai with photos, drawings or dimensions. We will tell you honestly whether we can build it and how long it takes.
Can you build an excavator 3D model or other heavy machinery?+
Yes, heavy machinery is our main field. We have already built a bucket-line dredge, a walking dragline, a blasthole drill rig and a soil compactor for Farming Simulator 25. As Unreal assets they are available on request.
Which file formats do you deliver?+
Unreal project (.uproject with content), FBX, GLB with PBR materials and the original .blend file. Textures come as PNG in power-of-two sizes.

Need a vehicle or machine for your project?

Tell us what you need. We will tell you honestly whether we can build it and how long it takes.

Get in touch